This changelog is the comprehensive history of Parsec's product changes. Some of the features listed have been deprecated or were changed in later updates. We thought, rather than changing old posts, it would be fun for everyone to see the whole history of the product's development. For a perspective on Parsec's product and our product philosophy, we wrote a blog post in December 2017 about the early history of the Parsec Game Streaming software.
November 3, 2025150-101
NEW
[Hosts] Indicate an active Managed Team Machine session in a new JSON file.
[Hosts] Permanent friend permissions may not be given while non-owner guests are connected.
[Desktop] Repeated crashing will revert the app to a safe version.
[Windows] Replaced deprecated Intel Media SDK with Intel libVPL.
[Windows] Additional reliability for updates to the app's Service component.
BUGFIXES
[All] Prevented the possibility of triggering unbound hotkeys.
[Windows] Fixed a possible crash if the portable app is placed in a very long path.
[Mac Hosts] Fixed various capture issues.
[macOS] Resolved a longstanding bug that forced an unnecessary virtual display when Privacy Mode is enabled.
October 14, 2025v2025-10-14.0
BUGFIXES
[High Performance Relay - HPR] Fixed bug that limited concurrent sessions. Previously, some users connecting to machines through a HPR v2.0.0 server experienced random and intermittent connectivity issues. This was due to a bug in HPR v2.0.0 which limited the number of concurrent sessions it could handle when the peers were using a static Start Port.
July 29, 2025150-100e
BUGFIXES
[Windows 10] Fixed the app repeatedly crashing when being started on N editions of Windows, which happened due to its lack of some media features used by our Camera passthrough feature.