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Changelog

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This changelog is the comprehensive history of Parsec's product changes. Some of the features listed have been deprecated or were changed in later updates. We thought, rather than changing old posts, it would be fun for everyone to see the whole history of the product's development. For a perspective on Parsec's product and our product philosophy, we wrote a blog post in December 2017 about the early history of the Parsec Game Streaming software.

  • October 8, 2026150-105c

    BUGFIXES

    • [macOS Hosts] Fix video quality issue when using H.264 on certain decoders.
  • October 5, 2026150-105b

    BUGFIXES

    • [macOS, Windows] Fix client decode failure with macOS hosts on 150-105a when 10-bit color is enabled.
  • September 28, 2026150-105a

    NEW

    • [All] Add "Always Relative" mouse mode. Enable this in the Overlay after turning on Input Compatibility Options in the Client settings.
    • [Windows, MacOS] Sleep event handling. Hosts will return Error Code 15 when it enters sleep mode, disconnecting all connected clients.

    IMPROVEMENTS

    • [Windows, macOS] Re-enable our web-based UI for Free and Warp users.
    • [Windows, macOS] Optimizations for AMD and MacOS rate control
    • [Windows] Stability and security improvements with loader (v18)
    • [All] Increase maximum number of screens to 5 (includes virtual monitors). Requires both Host and Client to be one 150-105 release to utilize the additional screens.

    BUGFIXES

    • [All] Fix issue when reporting app crashes
    • [All] Prevent cursor scaling crash
    • [All] Fix issue with excessive websocket traffic
    • [MacOS] Fix issue when starting screen capture