October 30, 2024150-96a
150-96 will rollout over the next 40 days
NEW
- [Windows/macOS host] Support for up to 7680 x 4320 resolution monitors when using H265. High resolutions require very modern GPU hardware on both client and host (Latest generation NVIDIA/AMD/Intel/Mac hardware), as well as sufficient network bandwidth. On macOS an additional experimental option called "Above 4k Resolution Support" must be enabled. Windows will automatically support the new higher resolutions.
- [Windows client] A new experimental zero-copy decoder setting has been added, which will improve latency and performance when the client is using DirectX 11 and connecting to hosts whose monitors have very high resolutions.
- [Windows] Free and Warp users now get experimental support for our new web-based user interface that includes a light/dark mode.
- [macOS client] Parsec now requests input monitoring permissions so that it can pass all keyboard keys to the host.
IMPROVEMENTS
- [macOS/Android/Linux client] Added support for additional Xbox gamepads on non-Windows platforms.
- [Windows] Parsec now automatically updates its recovery version (SKEL).
- [macOS host] Added more mac hardware-friendly resolutions to macOS virtual displays, and set the virtual displays to appear as high-resolution Retina displays.
- [Linux client] Improved decode performance with AMD hardware when using FFMPEG hardware decode.
- [Windows] Shows a warning when the Windows Parsec loader version is too old to recieve future automatic update.
BUGFIXES
- [Windows Free/Warp] Fixed issue where the banner inviting you to try the New UI was not displayed.
- [macOS client] Fixed issue with permissions causing slow app.
- [Linux] Fixed issue for where certain older versions would not boot.
- [Windows host] Fixed issue where Parsec audio would stop working until the app was restarted if the audio device it was currently capturing broke or disconnected.
- [macOS client] Fixed issue where immersive mode would not activate if Karabiner Elements was not active.
- [Windows/macOS host] Fixed a bug where host logs were missing from the Parsec console.
- [Windows client] Fixed issue where the PrintScreen key was not transmitted.
- [macOS client] Fixed app crash when macOS was idle or sleeping.
- [Windows] Fixed reliability of IPC between host and client process.
- [Windows] Fixed regressions introduced with 150-95 for Virtual Wacom tablet and Enhanced Pen.
- [Windows] Fixed an issue with the MFT software encoder failing at certain resolutions, causing a failure to encode or a visually corrupted connection.
- [macOS host] Fixed sticky shift key when connecting to the macOS login screen.
- [Linux client] Fixed full-screen behavior in certain distros.
- [Linux client] Fixed X and Y controller buttons being reversed by default.
- [Windows] Fixed an uncommon crash / assert when Parsec is running on slow hardware or on a virtual machine.