We’re on a mission to make distance disappear. Whether you’ve always dreamt of working from a beach, plan to take your whole company remote, or want to play a game with faraway friends or family, Parsec’s tech makes it possible. Why? Because we designed it for gameplay.


Vince Auletta
Dir., Solutions

Susanne Blix
Key Account Director

Erin Boardman
Sr. Customer Success Manager

Fernando Boom
Solutions Architect

Benjy Boxer
CEO

Nicole Closson
Account Executive

Jim Coleman
VP of CS

Keith Cook
VP of Sales

Marco De la Cruz
Design Director

Christopher Dickson
CTO

Jamie Dickson
Engineer

Dave Doherty
Account Executive

Eric Fahs
Dir., Strategic Accounts

Jason Hart
Engineer

Binh Hoang
Designer

Ronald Hurveneers
Engineer

Paul Johns
Dir., Inside Sales

George Kehaya
BDR

Steve Kehaya
Dir., SA - Europe

Devin Kelly
Account Executive

May Kim
Engineer

Andrew Koonmen
Sr. Customer Success Manager

Jake Lazaroff
Engineer

Sam Leavens
Engineer

Gabrielle Lysenko
Revenue Operations Manager

Fernando Martinez
Designer

Michael McCormack
Account Executive

Adrienne
Merrick-Tagore
Dir., Product Marketing

Michael Nicoli
Account Executive

Valerie Nuccio
Engineer

Zac Oveson
Customer Support Specialist

Josiah Savary
Engineer

Max Sebela
Dir., Brand & Comms

Karthik Selvakumar
Dir., Strategic Accounts

Marcus Stoll
Dir., Rev. & Ops

James Stringer
QA & Support

Charlie Tran
Dir., Infrastructure

Martin Trang
Engineer

Justin Valletta
Solutions Architect

Callum Watson
QA & Support

Jakob Wilkenson
VP of Engineering

Wontae Yang
Engineer
We empower people to connect to their work, games, and friends from anywhere on any device.