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Case Study

Xbox Research jumpstarts and expands virtual playtesting with Parsec

We tried many solutions to support remote playtesting, but none of them worked to our satisfaction until Parsec.

-Daniel Gunn, Director of User Research at Xbox Research

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The Challenge

By the Numbers

Parsec was a total lifesaver – it gave us a completely new way to test our games outside the confines of our physical labs to deliver the high-quality, local gameplay feel required for our research. We wouldn’t have been able to continue remote playtesting at the same level of quality without it.

-Daniel Gunn, Director of User Research at Xbox Research

The Solution

Using Parsec has taken us beyond where we ever thought we could go with playtesting and usability. We’re leading the game industry with our ability to do this level of remote testing at scale, and it’s all enabled by Parsec.

-Brian Walker, Principal Research Operations Lead at Xbox Research

How Xbox Research accomplished virtual playtesting with Parsec

Moving forward: Integrating Parsec more deeply with Microsoft

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