We’re on a mission to make distance disappear. Whether you’ve always dreamt of working from a beach, plan to take your whole company remote, or want to play a game with faraway friends or family, Parsec’s tech makes it possible. Why? Because we designed it for gameplay.
Vince Auletta
Dir., Solutions
Jamie Blanks
Engineer
Susanne Blix
Key Account Director
Erin Boardman
Sr. Customer Success Manager
Fernando Boom
Solutions Architect
Benjy Boxer
CEO
Nicole Closson
Account Executive
Jim Coleman
VP of CS
Keith Cook
VP of Sales
Marco De la Cruz
Design Director
Christopher Dickson
CTO
Dave Doherty
Account Executive
Eric Fahs
Dir., Strategic Accounts
Jason Hart
Engineer
Binh Hoang
Designer
Ronald Huveneers
Engineer
Darius Iglesias
Sales Development Rep
Paul Johns
Dir., Inside Sales
George Kehaya
BDR
Steve Kehaya
Dir., SA - Europe
Devin Kelly
Account Executive
May Kim
Engineer
James King
Quality Assurance
Andrew Koonmen
Sr. Customer Success Manager
Jake Lazaroff
Engineer
Sam Leavens
Engineer
Gabrielle Lysenko
Revenue Operations Manager
Fernando Martinez
Designer
Michael McCormack
Account Executive
Adrienne
Merrick-Tagore
Dir., Product Marketing
Michael Nicoli
Account Executive
Valerie Nuccio
Engineer
Zac Oveson
Customer Support Specialist
Max Sebela
Dir., Brand & Comms
Karthik Selvakumar
Dir., Strategic Accounts
Marcus Stoll
Dir., Rev. & Ops
James Stringer
QA & Support
Charlie Tran
Dir., Infrastructure
Martin Trang
Engineer
Justin Valletta
Solutions Architect
Avery Vernon-Moore
Sales Development Rep
Callum Watson
QA & Support
Jakob Wilkenson
VP of Engineering
Wontae Yang
Engineer
We empower people to connect to their work, games, and friends from anywhere on any device.